Automotive
Automotive interfaces create some interesting challenges for an interface designer. Automobile users require a high bandwidth of information in limited amounts of time; in many ways, these demands are similar to the high performance demands of aircraft pilots or train operators. Unlike these industries, however, automobiles are designed to be used by a lightly trained user base whose attention is not always on the task of driving.
How then, do we design automotive interfaces that are easy to use, while also supporting different types of driving experiences? Each design project approached this issue in very different ways.
Automotive Work Domain Analysis (Analysis and Redesign of iDrive 1.0)
The iDrive redesign project used a work domain analysis to identify the problem spaces that a redesign would need to include, and provided insight on how to restructure the interface without altering the hardware configuration.
Definitivo Design Project (Designing a Digital Display)
The Definitivo design project focused on creating an integrated digital multi-modal dashboard to support the varied need of multiple user groups when driving.
Providing Design recommendations for an In-Vehicle Navigation System
Some contract design recommendation work that I did on an in-vehicle telematics device focused on how to best structure a device interface to support the user during both driving and non-driving tasks.