I’ve got an interesting post about FIFA 07 and human error, but wanted to post a quick link to an article that I’m looking forward to reading - called “The effect of available choice on cognitive processing of pictures”:
http://journalism.missouri.edu/news/2007/07-12-online-content-study.html
This study (soon to be published in the journal Computers in Human Behavior) argues that users allocate attention to a small array of pictures as compared to a large array. Participants were asked to select three pictures they would like to examine more closely from a set of either 6 (small array) or 24 pictures (large array). After looking at one of the group of pictures below, participants performed a quick distraction task, then were given a picture recognition test.


The study has two main effects - one for visual attention, and another for memory. Here’s the gist:
- Participants who looked at the smaller picture array showed a cardiac orienting response (a short term change in heat rate) while selecting pictures. Participants who looked at the larger picture array showed no such response.
- After the distraction task, participants who chose from the smaller array remembered 98% of their pictures, while participants with the larger array remembered 89%.
These two findings are used to argue that there is a lack of available mental resources - the researcher categorizes this as the difference between “getting there” and “being there”. Quoted from the article:
“At some point, our mental processing resources become overloaded and cannot efficiently process new information without sacrificing old information. More mental resources were utilized when participants selected from 24 pictures than from six pictures, and this left participants who selected from the 24 pictures with fewer mental resources to devote to encoding the pictures they selected,” Wise said. “When the process of ‘getting there’ requires greater cognitive effort, fewer cognitive resources remain to encode content while ‘being there.’”
Let’s think about both of the main effects in this study:
Cardiac Orienting Response
That COR shows a difference is interesting, but what does this actually mean? We know that COR is affected when attention is captured, but what does this mean for the comparison of picture arrays? Is COR a generalized measure of attention, or a focused measure of attention? If focused, could it also be that this physiological measure is capturing different strategies users leverage when faced with more information? It would certainly seem so, based on other visual research.
Peterson, Boot, & Kramer (2003) showed that participants showed near perfect memory when searching a display of 12 items, while displays that lacked as many environmental cues showed a memory capacity of near 4 items. A feature-rich display can provide evidence to guide the search process. However, landmarks seemed to lead to smaller memory spans.
Consider this in the context of visual search and focused attention. If participants are being guided by environmental cues and not focusing their attention, perhaps COR would not have as strong an effect as a limited environment which encouraged the capture of focal visual attention, versus scanning of the environment (which may use more generalized visual attention). If COR is the capturing of focused attention, perhaps a second measure should be used to define visual search. It could be that users are implementing a different strategy for a different environment - more on this below.
Limitations in Memory
The Rule of 7 is well known in the human memory - essentially, users seem to be able to process and hold 7 +/- 2 items in memory at a given time (It’s likely that memory is closer to 5 +/- 2, but that’s another post). More than that, and the human is going to be limited in their recall.
Let’s think of this in terms of this study. One group is presented with 6 icons and asked to remember 2-3. They’re then tested, and come out at 98%. Pretty good, and definitely within the bounds of what we know about human memory.
The second group is presented with 24 icons, and asked to remember 2-3. They’re tested on their icon memory, and show about 89%. Also not bad! Memory can be disrupted a large number of factors; workload, interruptions, and environmental noise. This difference in memory may be a simple as users being required to do a larger amount of scanning to determine the pictures they would like to select.
At this point, there is also the question of statistical significance versus practical significance - if your users are picking up on 90% of all information, and reducing your array by 75% only gains you another 8% in accuracy, is it worth reducing the number of items being presented? Especially when both group’s accuracy is so high?
There is no “There”
My interest is in the concept of “getting there” versus “being there” (which sounds suspiciously like the difference between scanning and encoding information). I’m not sure (from the information presented on the web page) whether we’re really talking about a trade-off in mental resources affecting performance, or if we’re talking about two groups adjusting the actual task they perform based on the environment the task is to be performed in. If it is a difference in tasks, then perhaps there is no “there” - that is, no resource-depleting bottleneck that trades off mental resources to perform a similar task to get “there”, but rather a set of separate tasks that are employed dependent on the environmental demands. More on this once the full article comes out - I’m very interested to read more on this study!
References
Diao, F and Sundar, S.S., (2004). Orienting response and memory for web advertisements: Exploring effects of pop-up windows and animation. Communication Research, 31,(5) 537-567.
Kostiuk, K. (2007). “Less is More” Online. Accessed from http://journalism.missouri.edu/news/2007/07-12-online-content-study.html on July 19th, 2007.
The Magical Number Seven, Plus or Minus Two” Some limits on our capacity for processing information. Psychological Review. 63. 81-97.
Peterson, M. S., Boot, W. R., & Kramer, A. F. (2003). Environmental cues modulate memory during visual search [Abstract]. Journal of Vision, 3(9):626, 626a,
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